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Originally shared on Hacker News

Unnamed project

A hobby electronics project enabling cloud save synchronization between a real Super Nintendo console and emulators. The builder wired the SNES's spare controller port to a microcontroller acting as a WiFi bridge, and uses a flash cart whose reset vector is patched to a small save sync routine that talks to the microcontroller.

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  1. Unnamed project

    A hobby electronics project enabling cloud save synchronization between a real Super Nintendo console and emulators. The builder wired the SNES's spare controller port to a microcontroller acting as a WiFi bridge, and uses a flash cart whose reset vector is patched to a small save sync routine that talks to the microcontroller.

    Posted by @dannyboland · Builder identity supported: @dannyboland · Original comment ↗

    From the discussion

    • AI-assisted build process: the author used Claude to read from a logic analyser and iteratively flash firmware tweaks while doing the soldering themselves.

      “It was especially magical having Claude read from a logic analyser and flash firmware tweaks iteratively. I still got to wield the soldering iron at least.”

      @dannyboland · Nov 9, 2026 · Original reply ↗

    • Technical approach: the SNES's spare controller port is wired to a microcontroller serving as a WiFi bridge, and a flash cart's reset vector is patched to a save sync routine that communicates with it.

      “I spent the weekend wiring the spare controller port to a microcontroller to act as WiFi bridge. I have a flash cart, so I patch the reset vector to a small save sync routine that talks to the microcontroller.”

      @dannyboland · Nov 9, 2026 · Original reply ↗